Búsqueda de LIBROS DEL AUTOR: ian schreiber

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  • GAME BALANCE
    IAN SCHREIBER / BRENDA ROMERO
    Within the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair for players while providing them just the right amount of difficulty to be both exciting and challenging without making the game entirely predictable. This involves a combination of mathematics, psychology, and occasionall...

    $1,180.00