Búsqueda de LIBROS DEL AUTOR: mark j p wolf

9 resultados

  • THE ROUTLEDGE COMPANION TO VIDEO GAME STUDIES
    MARK J. P. WOLF
    A definitive guide to contemporary video game studies, this second edition has been fully revised and updated to address the ongoing theoretical and methodological development of game studies. Expertly compiled by well-known video game scholars Mark J. P. Wolf and Bernard Perron, the Companion includes comprehensive and interdisciplinary models and approaches for analyzing vide...

    $1,360.00

  • EXPLORING IMAGINARY WORLDS
    MARK J. P. WOLF
    From The Brothers Karamazov to Star Trek to Twin Peaks, this collection explores a variety of different imaginary worlds both historic and contemporary. Featuring contributions from an interdisciplinary and international group of scholars, each essay looks at a particular imaginary world in-depth, and world-building issues associated with that world. Together, the essays explor...

    $1,200.00

  • WORLD-BUILDERS ON WORLD-BUILDING
    MARK J.P. WOLF
    With contributions from a distinguished group of world-builders, including academics, writers, and designers, this anthology of essays describes the process and discusses the nature of subcreation and the construction of worlds. From Oz to MUD, Walden to Rockall, all the worlds featured in this volume share one thing in common: they began in someone’s imagination, grew from the...

    $1,200.00

  • THE ROUTLEDGE COMPANION TO IMAGINARY WORLDS
    MARK J.P. WOLF
    This companion provides a definitive and cutting-edge guide to the study of imaginary and virtual worlds across a range of media, including literature, television, film, and games. From the Star Trek universe, Thomas More’s classic Utopia, and J. R. R. Tolkien’s Arda, to elaborate, user-created game worlds like Minecraft, contributors present interdisciplinary perspectives on a...

    $1,360.00

  • THE WORLD OF MISTER ROGERS’ NEIGHBORHOOD
    MARK J P WOLF
    Unlike many children’s television shows, Mister Rogers’ Neighborhood did more than simply entertain or occupy children’s attention. The show educated them in the affective domain, encouraging such things as appreciation for difference, collaboration, self-expression, and self-worth. It also introduced them to the areas of culture, art, and music through guests, trips, art objec...

    $580.00

  • REVISITING IMAGINARY WORLDS
    MARK J.P. WOLF
    The concept of world and the practice of world creation have been with us since antiquity, but they are now achieving unequalled prominence. In this timely anthology of subcreation studies, an international roster of contributors come together to examine the rise and structure of worlds, the practice of world-building, and the audience's reception of imaginary worlds. Including...

    $1,200.00

  • LEGO STUDIES
    MARK J.P. WOLF
    Since the "Automatic Binding Bricks" that LEGO produced in 1949, and the LEGO "System of Play" that began with the release of Town Plan No. 1 (1955), LEGO bricks have gone on to become a global phenomenon, and the favorite building toy of children, as well as many an AFOL (Adult Fan of LEGO). LEGO has also become a medium into which a wide number of media franchises, including ...

    $1,120.00

  • BUILDING IMAGINARY WORLDS
    MARK J.P. WOLF
    Mark J.P. Wolf’s study of imaginary worlds theorizes world-building within and across media, including literature, comics, film, radio, television, board games, video games, the Internet, and more. Building Imaginary Worlds departs from prior approaches to imaginary worlds that focused mainly on narrative, medium, or genre, and instead considers imaginary worlds as dynamic enti...

    $1,460.00

  • THE VIDEO GAME THEORY READER
    MARK J.P. WOLF
    In the early days of Pong and Pac Man, video games appeared to be little more than an idle pastime. Today, video games make up a multi-billion dollar industry that rivals television and film. The Video Game TheoryReader brings together exciting new work on the many ways video games are reshaping the face of entertainment and our relationship with technology. Drawing upon exampl...

    $1,460.00