Búsqueda de LIBROS DEL AUTOR: tanya short

2 resultados

  • PROCEDURAL STORYTELLING IN GAME DESIGN
    TANYA X. SHORT
    This edited collection of chapters concerns the evolving discipline of procedural storytelling in video games. Games are an interactive medium, and this interplay between author, player and machine provides new and exciting ways to create and tell stories. In each essay, practitioners of this artform demonstrate how traditional storytelling tools such as characterization, world...

    $1,380.00

  • PROCEDURAL GENERATION IN GAME DESIGN
    TANYA SHORT
    Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reduction. This form of development enables games to create their play areas, objects and stories based on a set of rules, rather than...

    $1,460.00