DIGITAL GAMES AS HISTORY
ebook

DIGITAL GAMES AS HISTORY (ebook)

ADAM CHAPMAN

$1,380.00
IVA incluido
Editorial:
ROUTLEDGE
ISBN:
9781317553854
Formato:
Epublication content package
Idioma:
Inglés
DRM
Si

This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance. Through these methods of analysis he explores what these games uniquely offer as a new form of history and how they produce representations of the past. By taking an inter-disciplinary and accessible approach the book provides a specific and firm first foundation upon which to build further examination of the potential of video games as a historical form.