LEVEL DESIGN
ebook

LEVEL DESIGN (ebook)

CHRISTOPHER W. TOTTEN

$1,380.00
IVA incluido
Editorial:
A K PETERS/CRC PRESS (T&F)
ISBN:
9781315313399
Formato:
Epublication content package
Idioma:
Inglés
DRM
Si

In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels – experiencing levels, designing levels, constructing levels, and testing levels. These diverse perspectives offer readers a window into the thought processes that result in memorable open game worlds, chilling horror environments, computer-generated levels, evocative soundscapes, and many other types of gamespaces. This collection invites readers into the minds of professional designers as they work and provides evergreen topics on level design and game criticism to inspire both new and veteran designers. Key Features: Learn about the processes of experienced developers and level designers in their own words Discover best-practices for creating levels for persuasive play and designing collaboratively Offers analysis methods for better understanding game worlds and how they function in response to gameplay Find your own preferred method of level design by learning the processes of multiple industry veterans

Otros libros del autor

  • ARCHITECTURAL APPROACH TO LEVEL DESIGN
    CHRISTOPHER W. TOTTEN
    Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture. Now in its second edition, An Architectural Approach to Level Design...

    $1,600.00