REAL-TIME RENDERING
ebook

REAL-TIME RENDERING (ebook)

TOMAS AKENINE-MO¨LLER / ERIC HAINES / NATY HOFFMAN

$2,200.00
IVA incluido
Editorial:
A K PETERS/CRC PRESS (T&F)
Materia
INFORMATICA
ISBN:
9781351816144
Formato:
Epublication content package
Idioma:
Inglés
DRM
Si

Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. New to this edition: new chapter on VR and AR as well as expanded coverage of Visual Appearance, Advanced Shading, Global Illumination, and Curves and Curved Surfaces.