THE CYBERSECURITY GAME MASTER
ebook

THE CYBERSECURITY GAME MASTER (ebook)

ROBERTO DILLON

$1,280.00
IVA incluido
Editorial:
CRC PRESS
Materia
INFORMATICA
ISBN:
9781040670453
Formato:
Epublication content package
Idioma:
Inglés
DRM
Si

In today’s digital landscape, no company is immune to cyberattacks, making preparedness essential for any organization, regardless of size. Enter the world of Tabletop Exercises (TTXs), a cost-effective and results-driven approach to test cyber crises proactively. However, workplace dynamics can hinder effective participation as the fear of proposing wrong decisions and the apprehension of appearing less competent in front of colleagues can still stifle creativity, even during a simple exercise. This book addresses these concerns by injecting a fresh perspective, seamlessly integrating elements from Role-Playing Games (RPGs) into the design and execution of TTX scenarios to make them more engaging and fun. The Cybersecurity Game Master invites readers not only to master the TTX mindset but also to embrace it as a gamified experience, fostering a dynamic learning environment without the fear of judgment. By infusing fun into the serious business of cybersecurity, this book redefines TTX design, allowing teams to enjoy the process of understanding their company, procedures, and future challenges in a stress-free manner.

Otros libros del autor

  • THE DIGITAL GAMING HANDBOOK
    ROBERTO DILLON
    The Digital Gaming Handbook covers the state-of-the-art in video and digital game research and development, from traditional to emerging elements of gaming across multiple disciplines. Chapters are presented with applicability across all gaming platforms over a broad range of topics, from game content creation through gameplay at a level accessible for the professional game dev...

    $1,580.00

  • 2D TO VR WITH UNITY5 AND GOOGLE CARDBOARD
    ROBERTO DILLON
    The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at their own pace. The book starts by introduc...

    $1,540.00

  • THE GOLDEN AGE OF VIDEO GAMES
    ROBERTO DILLON
    This book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started a new era in digital entertainment. The text features the most innovative games and introduces the pioneers who developed them. It offers brief analyses of the most relevant games from each time period. An epilogue covers the events and sys...

    $1,280.00

  • HTML5 GAME DEVELOPMENT FROM THE GROUND UP WITH CONSTRUCT 2
    ROBERTO DILLON
    Integrating hands-on guidance with theoretical game design concepts, this book gives readers a solid foundation in game development. Suitable for beginners, hobbyists, and aspiring indie developers, the book shows how to use the sophisticated yet user-friendly HTML5-based game engine Construct 2 to develop and release polished, two-dimensional games on a multitude of different ...

    $1,340.00

  • ON THE WAY TO FUN
    ROBERTO DILLON
    How can video games be fun and immerse players in fantastic worlds where anything seems possible? How can they be so engaging to have become the main entertainment product for children and adults alike? In On the Way to Fun, the author proposes a possible answer to these questions by going back to the roots of gaming and showing how early games, as ...

    $1,340.00